// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>

// C RunTime Header Files
#include <stdlib.h>
#include <stdio.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>
#include <ShellAPI.h>

#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS      // some CString constructors will be explicit

#include <atlbase.h>
#include <atlstr.h>
#include <atlwin.h>         // ATL windowing classes
#include <atlcom.h>
#include <atlctl.h>

#include <atlapp.h>
#include <atlctrls.h>
#include <atlctrlx.h>
#include <atlmisc.h>
#include <atlddx.h>

#include <wininet.h>

#include <iostream>
#include <string>

#define SIDEBYSIDE_COMMONCONTROLS 1

#include "commctrl.h"

using namespace std;
// TODO: reference additional headers your program requires here
